Game Design Documents.
From an idea to a playable system: explore original concepts, worlds, gameplay and level design by Storm Eckhart. These are design documents, not released games.
5 projects shown
The documents
PDF · 11 pagesVoid Voyagers
A 2D space-adventure concept where exploration, research and repairs open the way to new planets.
Explore the document →
PDF · 8 pagesAliens Against Peasants
A comic tower-defence concept that alternates protecting Sacred Hay with sending farmers to steal alien technology.
Explore the document →
PDF · 14 pagesToo Cheesy for Me
A top-down shoot 'em up concept about humanity's last resistance against an army of living cheese.
Explore the document →
PDF · 18 pagesSpace Snail Apocalypse
A side-view shoot 'em up concept documenting controls, enemies, difficulty, feedback and level design.
Explore the document →
PDF · 38 pagesDragons: The Three Kingdoms
A third-person dragon-adventure concept with elemental kingdoms, character switching and detailed gameplay scenarios.
Explore the document →